The problem
Explaining what borrowing well means to a group of young people in a workshop, without turning it into a lecture. It needed something playable on the spot, with a projector and the phones in the room.

Educational game about debt for the Central Bank of Uruguay: 12 months of decisions, a classroom mode with a projector and a facilitator kit.
Explaining what borrowing well means to a group of young people in a workshop, without turning it into a lecture. It needed something playable on the spot, with a projector and the phones in the room.
“12 Meses”: the player follows Joaquín through a year and makes 12 debt decisions. Play solo, head to head, or in classroom mode with the facilitator guiding from the projector.
Presented at the BCU and published as a stand. Used in the programme's workshops.