MVD
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Ministerra(2026)

Game
Ministerra on an iPhone

Economic simulation game for the phone: three years running a four-ministry cabinet, with 28 real policies and six shocks.

Client
Asociación de Educación Económica + Central Bank of Uruguay
Industry
Economic education
Year
2026
Type
Mobile app
Site
Open Ministerra (opens in a new tab)

The problem

Teaching how a government's decisions interact without an Excel sheet in front of you. The economic model lived in a BCU spreadsheet; it had to become something you play on the phone.

What we did

A mobile game where the player governs for three years: swipe through 28 real policies, weather six shocks, watch the forecasts and look after your political capital. The economic engine was ported from the BCU spreadsheet, elasticities included.

  • 28 real policies accepted or rejected with a swipe.
  • Six external shocks and forecasts to plan ahead.
  • Political capital that rises and falls with every decision.
  • At the end, the kind of minister you turned out to be.
  • Economic engine checked with 45 tests against the original spreadsheet.
  • Expo
  • React Native
  • Reanimated
  • Zustand
  • Vercel

How it's used today

Live at ministerra.vercel.app.